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forum - #coders |
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| Hi!
I've been always interested in scene, but being so lazy haven't done anything 'til now. I think is time to start, so how i start?
I know how to code in C++, and i also have small knowledge of ASM. My Laptop has XP installed (no Linux till Autumn in a new computer).
Do you use DirectX?
Wich will be the best option for a compiler(Visual C++, Metroworks, ...)?
Where to find tutorials?
Where to find actual code?
and where i can find the work of Future Crew? | | |
| I use:
Bloodshed Dev-C++ (includes the mingw compiler, and it's free).
OpenGL (it's crossplatform, so also linux works)
nehe.gamedev.net has opengl tutorials.
www.opengl.org has got some links to tutorials.
Other people might not use the things I do, but it's always is a question of the cost: if it's free and good enough, I'll use it.
If you install Dev-c++ you'll get all the mingw and opengl stuff working nicely. The Nehe tutorials are not perfect, but if you go through all of them, and do the rotations with your own matrix classes instead of glRotate, it should work fine. | | |
| | mmm, Free, good word. Thank you for your help. Now is time to create something, for example a point :-p | | |
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