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* forum - #coders

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Topic:  newbiew looking for a start
* Posted by nezzari Thursday 29 June 2006 - 5:09 
Hello, could someone please direct me to a tutorial/article to push me in the right direction? I have never created a demo before.

I know C++/Java/and some ASM(currently improving my ASM)

[Post edited by nezzari on Tuesday 4 July 2006 - 23:39]


* Posted by scimitar Friday 30 June 2006 - 0:21 
try to get in contact to us..

xscimitar@aol.com


we are always looking for good coders all around...
for joining us...

our latest prod:

http://www.4players.de/4sceners.php?LAYOUT=download_info& ;world=4sceners&area=demos&downloadid=901&LOGOUT =1

[Post edited by scimitar on Friday 30 June 2006 - 16:35]


* Posted by iceberg Tuesday 19 February 2008 - 2:46 
The only way to learn is not to learn at all... no wait, thats the only way to win by not playing.

Things now days are complex and you can write huge code that does nothing more than control a simple 3D object, to really learn and to learn to code well in small space get old skewl. Pick up a C64 or an Amiga A500 and learn to code on one of those.

Who doesn't like a 45min mega-demo packed on 2 800k floppies?

* Posted by xernobyl Friday 14 July 2006 - 5:47 
Don't look. Start. The only way to make demos is to have an idea. There are no tutorials that will show you how to make demos. There are some articles on some diskmags.
Just learn OpenGL or DirectX and make demos. The demo is all arround you. You just need to push it outside. You've got to find the path alone.
The most important: DON'T USE DEMOTOOLS. I REPEAT: DON'T USE ANY DEMOTOOL. YOU ARE YOUR OWN DEMOTOOL. USE YOURSELF.

* Posted by Strato79 Friday 25 January 2008 - 4:03 
Use the force?

* Posted by psenough Friday 25 January 2008 - 4:34 
hei, if it worked for a bastard kid to blow up an universal menace the size of a moon with a couple blind shots it can certainly help you make some cubes rotate on the screen.

* Posted by jojodi Monday 25 February 2008 - 3:57 
I started a forum aimed at learning coding... www.imapixel.com through guides and community. Maybe we'll see you there.

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