*
* *
*
scene.org
Log in:
login for 1 year
No account? register here

Scene.org is hosted and supported by:
Scene.org is sponsored by:
* poll

*Best effect EVER?
Rotating cube
20.5%20.5%(553)
*
Tunnels
13.2%13.2%(357)
*
Plasma
11.7%11.7%(315)
*
Fractal morphing
9.8%9.8%(265)
*
Starfield
6.8%6.8%(183)
*
"Phong"-shading
6.7%6.7%(181)
*
Infinity zoomer
5.8%5.8%(157)
*
Hypnoglow!
4.9%4.9%(133)
*
Vector-slime
3.9%3.9%(106)
*
Dot-vectors
3.3%3.3%(89)
*
None of these (read my comment!)
3.2%3.2%(86)
*
Anything with glenz!
3.1%3.1%(83)
*
Shadebobs
2.9%2.9%(79)
*
Multi-scrollers
2.6%2.6%(69)
*
Interference
1.6%1.6%(42)
*
[2698 votes]*

* Posted by sparcus Monday 20 August 2007 - 19:02 
Where are the copperbars? :-)

* Posted by Bugo the Cat Monday 20 August 2007 - 22:12 
2d bump mapping or water effects or radial blur or fire or feedback aren't there, though I choosed the vector slime because of the clever original idea it uses to achieve that. It's like timetravelling :)

* Posted by gloom Monday 20 August 2007 - 23:21 
I never thought I'd say this, but I agree with Optimus. :)

Vector slime for teh win!

* Posted by loaderror Tuesday 21 August 2007 - 23:32 
vectorslime! .... and voxel balls

[Post edited by loaderror on Tuesday 21 August 2007 - 23:32]


* Posted by psenough Tuesday 4 September 2007 - 17:21 
who needs radial blur when you have HYPNOGLOW!!

* Posted by Gaia Thursday 23 August 2007 - 5:46 
fractal landscape, anyone?

* Posted by hitchhikr Sunday 26 August 2007 - 2:23 
you forgot sine scrollers, vectorballs, dragon balls, chessboards etc.

* Posted by psenough Tuesday 4 September 2007 - 17:22 
dragonball!!!

* Posted by J385 Tuesday 28 August 2007 - 22:57 
Good ol' scrollers with a cool text :)
(But NOT those jumping around and changing
speed so that your eyes pop out as you try to
figure out what it's about. Seen a lot of those in Amiga demos)

[Post edited by J385 on Tuesday 28 August 2007 - 23:06]


* Posted by Gaia Wednesday 29 August 2007 - 11:38 
dolphins :p

* Posted by a0a Wednesday 5 September 2007 - 13:10 
Why, the infamous duck, of course!

"You insensitive cloth", etc..

* Posted by a0a Wednesday 5 September 2007 - 13:11 
Somebody remembers the trippy demo called (e)? thought that was also a nice single-effect demo.

* Posted by Hatikvah Saturday 29 September 2007 - 0:16 
What about the blobs?
Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs Blobs

* Posted by mojo Thursday 4 October 2007 - 12:02 
Sanity's 1:1 perspective correct two-axis rotozoomer in Roots was pretty impressive.

Since the Amiga couldn't calculate every pixel fast enough they used pre-rendered bitmaps and the copper to build the display, almost making it a kind of glenz effect as well. I just love it because it's just a clever solution.

But yeah, where is the sine scroller option?!

* Posted by janer Saturday 13 October 2007 - 14:06 
cubes!

* Posted by Gargaj Sunday 14 October 2007 - 18:32 
bump mapping.

* Posted by Ger Wednesday 17 October 2007 - 22:50 
blobs, definitely

* Posted by kusma Sunday 11 November 2007 - 3:40 
larusse fire fractals

* Posted by Expanders Monday 12 November 2007 - 15:22 
metaballs!

*